Design Studio I: Launch
Rutgers University, MFA Art & Design, Mason Gross School of the Art
Design Studio 1: Launch is part studio, part conversation seminar about Collective Experience. The semester is divided into three 4-5 week long modules: (1) Digital catalog (2) Interactive field guide (3) Participatory Design. With each prompt, students work to transform their project, altering its meaning and/or its function through choices concerning content, material, visual form, language and sequence.
Link to Syllabus
Design 2B: Experimential Computation
Rutgers University, MFA Art & Design, Mason Gross School of the Art
Design 2B is a studio class that introduces computationally-driven design practices. The course facilitates experimental web programming using markup and styling languages, algorithmic form and typography, and physical computing interfaces. Students will become familiar with computational workflows through hands-on, process-based exploration. The course aims to demystify algorithmically-driven technologies that relate to art, design and communication.
Rutgers University, MFA Art & Design, Mason Gross School of the Art
Design 2B is a studio class that introduces computationally-driven design practices. The course facilitates experimental web programming using markup and styling languages, algorithmic form and typography, and physical computing interfaces. Students will become familiar with computational workflows through hands-on, process-based exploration. The course aims to demystify algorithmically-driven technologies that relate to art, design and communication.
Design 3A: Design for Digital Realm
Rutgers University, MFA Art & Design, Mason Gross School of the Art
Design 3A is a class that critically examines the web and digital communication through historical, political, and social lenses and asks students to contribute to this digital visual landscape in three different digital media creating artifacts that are culturally significant. The three main projects focus on digital animation designed for screen, online publication designed for subculture, and digital product design for social intervention.